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Forum Home > FFO Consortium > General Discussion > Epic ideas to make FFO cool again (pp 1 2 3 4 [5])  
Epic ideas to make FFO cool again
Shane 3:07 PM on September 06, 2011 (+0/-0)
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Honestly I think Lamp should work more like a stationary lighted object rather than just a Torch. I made a suggestion about it sometime last server but forever forgotten.

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deanbad 5:08 PM on September 06, 2011 (+0/-0)

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So instead of giving a torch effect it'd just be good for curing blindness when cast on a player?

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Korin on the Cob 6:51 PM on September 06, 2011 (+0/-0)

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Make Throw a viable weapon choice.

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Cea 11:47 PM on September 06, 2011 (+0/-0)

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Korin on the Cob wrote:
Make Throw a viable weapon choice.

you can buy thrown weapons now the only real problem with throw is that it takes FOREEEEEEEVER to prof (just like bow!)

Which is why everyone hates both these weapon skills good night!

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Shane 12:00 PM on September 07, 2011 (+0/-0)
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reply to Dean:

No, but to make it a statically positioned light placement instead of having it follow players. Torches already make larger lights than Lamp does (which therefore lasts longer). My idea would be to target any tile and that tile has the effect of a Lamp/Torch, which has a few various benefits, especially such as during domain warfare during night.

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Korin on the Cob 1:04 PM on September 07, 2011 (+0/-0)

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Sin Ceaty wrote:
Korin on the Cob wrote:
Make Throw a viable weapon choice.

you can buy thrown weapons now the only real problem with throw is that it takes FOREEEEEEEVER to prof (just like bow!)

Which is why everyone hates both these weapon skills good night!


Hence, VIABLE.



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deanbad 10:51 PM on September 07, 2011 (+0/-0)

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They seem fine to me, dawg. I use throwing weaps on my master and it profs pretty easily since Shane suggested to have the prof rate buffed. I've got a WM that uses bows exclusively. Profs easy peasy.

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Thecrazygunner 10:56 PM on September 07, 2011 (+0/-0)
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Oh sorry, i thought this was going to actually be a serious conversation..

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Lards Pingas 12:41 AM on September 08, 2011 (+0/-0)

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Thrown weapon prof didnt get buffed and shane didnt suggest that. He suggested a prof boost to the master skill Throw which was implemented.

Throwing weapons are not a primary art of attack and are pretty inefficient to prof. I would think a 1.25x to 1.5x increase in their prof rate across the board would be beneficial.

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Keepin on peepin!

 
deanbad 12:02 PM on September 08, 2011 [ edited by Hazedreamfreysaraboy at 12:55 PM on 09-08-2011 ] (+0/-0)

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LPea wrote:
Thrown weapon prof didnt get buffed and shane didnt suggest that. He suggested a prof boost to the master skill Throw which was implemented.

Throwing weapons are not a primary art of attack and are pretty inefficient to prof. I would think a 1.25x to 1.5x increase in their prof rate across the board would be beneficial.


+400% Throw prof rate (Shane) o


you were saying?


http://www.terulia.com/?t=2768#unread

you were saying?

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"Take this shipment of supplies to Gillian, and try not to murder anyone's parents along the way, alright?"
 
Lards Pingas 12:40 PM on September 08, 2011 (+0/-0)

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Dean wrote:
LPea wrote:
Thrown weapon prof didnt get buffed and shane didnt suggest that. He suggested a prof boost to the master skill Throw which was implemented.

Throwing weapons are not a primary art of attack and are pretty inefficient to prof. I would think a 1.25x to 1.5x increase in their prof rate across the board would be beneficial.


+400% Throw prof rate (Shane) o


you were saying?


That is a buff. To. The. Master. Skill. Throw. NOT. To. Thrown. Weapons.

HURP DURP

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Keepin on peepin!

 
Hazedreamfreysaraboy 12:55 PM on September 08, 2011 (+0/-0)

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Holy ****ing **** how did I manage to edit Dean's post instead of quoting **** haha. Sorry about that I'll leave it though since I are dumb.

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deanbad 5:16 PM on September 08, 2011 (+0/-0)

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LPea wrote:
Dean wrote:
LPea wrote:
Thrown weapon prof didnt get buffed and shane didnt suggest that. He suggested a prof boost to the master skill Throw which was implemented.

Throwing weapons are not a primary art of attack and are pretty inefficient to prof. I would think a 1.25x to 1.5x increase in their prof rate across the board would be beneficial.


+400% Throw prof rate (Shane) o


you were saying?


That is a buff. To. The. Master. Skill. Throw. NOT. To. Thrown. Weapons.

HURP DURP


Buffing the weapons themselves is an unbalanced and un-thought out suggestion. They already do a ****load of damage if you're using weapons and armor with a dex mod, and even more if you're a master.

If you want to do more damage with throwing weapons then plan your gear accordingly.

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"Take this shipment of supplies to Gillian, and try not to murder anyone's parents along the way, alright?"
 
Shane 5:32 PM on September 08, 2011 (+0/-0)
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reply to Dean:

The issue has always been the rate at which Throwing Weapons prof. I don't think anyone brought up damage?

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Lards Pingas 9:08 PM on September 08, 2011 (+0/-0)

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Shane wrote:
reply to Dean:

The issue has always been the rate at which Throwing Weapons prof. I don't think anyone brought up damage?


Hi. This. Dean I'm paying for you to get a course in reading comprehension. Early crimmus present.

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Keepin on peepin!

 
Letto 9:46 PM on September 08, 2011 (+0/-0)

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1)Make Me harder to kill and less of a target
2)Remove the Cube
3)Newbies can leave NB at any time
4) Pet shop, Gr Wolves @1K gold per level, Ponys 10K Gold Per Lv
5) Buff Red Mages 1-5%/Nerf Red Wizards Like 1-5%
6) More Domains
7) Land of fire called Hell, Have a boss called the Devil( or Chaos, have it take place after the Garland Quests on Newbie Island), also have a fire dragon
8) New class called Dragon Slayers, only have 1 Element that you choose when you create your char, Better damage to dragons and improved defence Vs. Dragons, have a Breath attack, Punch attack, Plus other Special attack, maybe have it that it unlocks once you get so far in game

that's all i can think of for now.

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White Mage party says: Since letto is leroy quest monster jenkins.

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deanbad 6:15 PM on September 09, 2011 (+0/-0)

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Lards Pingas wrote:
Shane wrote:
reply to Dean:

The issue has always been the rate at which Throwing Weapons prof. I don't think anyone brought up damage?


Hi. This. Dean I'm paying for you to get a course in reading comprehension. Early crimmus present.


I pointed out that the prof rate was increased (NOT CLASS SPECIFIC, READ THE UPDATES HURRR DURRR). The prof rate is fine.

The damage is fine

You can buy them in shops now.

I comprehend you just fine, bromigo.

Shut the **** up, etc.

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