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Forum Home > Terulia Forum Service: Main > FFO/Terulia Suggestions > Ember Dragons moved (pp 1 2 [3])  
Ember Dragons moved, An Idea?
Killa 12:35 AM on September 18, 2012 (+0/-0)

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reply to Shane:

You don't have to find someone to stop them from getting into highlands with irendi guardhouse.

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Mint 12:38 AM on September 18, 2012 (+0/-0)
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they took a poorly built trist with half an army. PLUS the lord was on a trip and the chancellor was asleep. AND no one came to help. AND the chancellor was an alt. they took it because no one even TRIED

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Shane 12:38 AM on September 18, 2012 (+0/-1)
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reply to Mint:

Is the point of the 20k to prove that permas made Vorg worth it or that it proves Vorg isn't worth it?

And really, maybe the whole equality issue of the two continents would be solved if everyone wasn't a Red Wizard. Because yeah, let's face it, Irendi is superior for mages.

And, after all, this is Final Wizard Online.

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SMUG.MOMENTAI
 
Shane 12:40 AM on September 18, 2012 (+0/-0)
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Nerserus2 wrote:
Deshaun brought up a good point, the dwarf cave itself is hard to manouvere without that dragon going through walls and beating on you with the other mobs blocking from the other side, easy to access sure, easiest to kill? hell no.


It's not really any harder to maneuver through than the Irendi Forest. It's like, literally six or seven turns, total.

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SMUG.MOMENTAI
 
Mint 12:40 AM on September 18, 2012 (+0/-0)
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Shane wrote:
reply to Mint:

Is the point of the 20k to prove that permas made Vorg worth it or that it proves Vorg isn't worth it?

And really, maybe the whole equality issue of the two continents would be solved if everyone wasn't a Red Wizard. Because yeah, let's face it, Irendi is superior for mages.

And, after all, this is Final Wizard Online.

it proves that no one finds vorg desireable to the point that they let permas rot even when they were 5k a pop

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Shane 12:45 AM on September 18, 2012 (+0/-0)
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Killa wrote:
reply to Shane:

You don't have to find someone to stop them from getting into highlands with irendi guardhouse.


All of one area.

All of one area with a single monster with good drops.

All of one area with a single monster with good drops that isn't even a good training area.

All of one area, single monster, good drops, bad training area, and it's only effective ON A NEW MOON.

KIND OF LIKE BULLS.

If you're wasting a New Moon whining about how you can't get into HLs instead of going after Bulls, then I'd say Irendi deserves that.

If the people living in IGH decide to go down all the way from Irendi Guardhouse, through the Forest, through Lowlands, through Ice Caves, to the docks, paying 1,000 gold, going to Vorgardia, through Helm Plains, through Sank Forest, through Desert, and to Plains to find New Moon Bulls, then maybe if you were going after New Moon Bulls yourself you could catch them and wreck that party because if they wipe there's no recovering, but if you wipe you can just dive right back.

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SMUG.MOMENTAI
 
Nerserus2 12:50 AM on September 18, 2012 (+0/-0)

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reply to Shane:

Dive right back death sick that is.

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Shane 12:51 AM on September 18, 2012 (+0/-0)
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reply to Mint:

5k a pop is nothing. That was like, three or four hours, tops.

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SMUG.MOMENTAI
 
Shane 12:52 AM on September 18, 2012 (+0/-0)
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Nerserus2 wrote:
reply to Shane:

Dive right back death sick that is.


Death sick takes like, five minutes to recover from.

Night, on the other hand, is somewhere around an hour and forty minutes.

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SMUG.MOMENTAI
 
Tairn 5:09 AM on September 18, 2012 [ edited by Tairn at 6:11 AM on 09-18-2012 ] (+0/-0)
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Shane you are narrowing your focus down just a bit on what was pointed out I also pointed out that Evil,men and DDs while yes have good drops are 5 floors down in a heavy chokeable place while Embers and Frost are only 3 down and easy to drag to domain even at low level, even if it isnt being done wasnt saying it was It is easily possible and once at domain gaurds can tank respawn and kill for free loot no armor degrades repair cost etc Vorg has nothing like that also. I have never seen a champ bull drop much of anything the best thing I have gotten is a stalray from a baby dragon all the desert drops have been complete and utter crap. Lets be honest here You cant go and drag dds and evilmen or even go try and and do them easily without a good party while Ember frost and snowmen all drop really really high level gear but can easily be ran back to a domain for free killing how is that fair All I am asking for is alitle extra oomph for Vorgodia and maybe make the EE caves intereting again as they are pretty much useless except for stone charms which if they are really that OMG great why does noone ever go and try and get them exept maybe a few like the people living in Leamia.

~Edit~
I dont see how your arguement of Vorgadia being geared towards low to mid level and Irendi being badass hard for high level when Irendi can simply drag everything worth champing to domains for easy killing which you can do at before CC pretty much so maybe that just needs to be changed instead of moving Embers

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Goddess 11:48 AM on September 18, 2012 (+1/-0)
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irendi provides more exp and better gold and item drops than vorgardia.


my name is deylin and i approve this message.

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Shane 1:34 PM on September 18, 2012 (+0/-0)
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reply to Tairn:

Everyone else is narrowing their focus down 'just a bit' on what was pointed out as well. The entirety of this topic is about how the point that Irendi supposedly could spawn and kite dragons to their domain and how Vorgardia supposedly can't (which they still can - I remember it being done more often for DDs than FDs way back a few hostings).

I have brought up a ton of points comparing Vorgardia to Irendi and how they are rather equal overall. The movement of Ember Wyrms into Vorgardia would only crudely tip the balance.

And really, you guys are over-simplifying dragging things to a domain. Hey, Champion Bulls are right next to Diadel. Champion Desert Mobs, right next to Sankora. Ruins is, despite what everyone ****ing says, is quite close to Leamaia. And sure, five floors, but they are short five floors. Choke points? Dragon Den has that too, y'all.

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SMUG.MOMENTAI
 
Tairn 1:49 PM on September 18, 2012 (+0/-0)
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reply to Shane:

Shane desert champs you serious?? Desert champs.. A Fine conj Tunic and shadow cane or oh hey look mw pede leggings and plate how does that compare to dragging a champ snowman to igh or castle in any remote way??
Lets not forget Shroomas are right by IGH too now if your going to point out stuff at least be sensible about it. And What choke points are you referring too in the Den its not that hard to get through that hallway right before dragons espically for a Red wizard. I have yet to see any DDs dragged out from five floors down solo I mean you have all kinds of magic thrown about and DDs dont tend to come off the floor they spawn on. I would like to see this DD pulling you speak off do you perhaps have a video or something of it ?
As for bull I dont know I never run through that way mostly because of the hassle of getting there through desert and all and currently diadel is hostile to everyone but I guess Ill look into that and see for myself as its peaked my curiousity a bit

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Shane 2:26 PM on September 18, 2012 (+0/-0)
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reply to Tairn:

I get the feeling you didn't read some of my earlier posts.

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SMUG.MOMENTAI
 
Magnus Sforzando 2:31 PM on September 18, 2012 (+0/-0)

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Remove Irendi. Problem solved!!

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Nerserus2 2:42 PM on September 18, 2012 (+0/-0)

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Shane wrote:
reply to Tairn:

Everyone else is narrowing their focus down 'just a bit' on what was pointed out as well. The entirety of this topic is about how the point that Irendi supposedly could spawn and kite dragons to their domain and how Vorgardia supposedly can't (which they still can - I remember it being done more often for DDs than FDs way back a few hostings).

I have brought up a ton of points comparing Vorgardia to Irendi and how they are rather equal overall. The movement of Ember Wyrms into Vorgardia would only crudely tip the balance.

And really, you guys are over-simplifying dragging things to a domain. Hey, Champion Bulls are right next to Diadel. Champion Desert Mobs, right next to Sankora. Ruins is, despite what everyone ****ing says, is quite close to Leamaia. And sure, five floors, but they are short five floors. Choke points? Dragon Den has that too, y'all.

Dragon's Den is a joke to walk through. Ice Caves is harder and you have to go through it to get there. And the floors on ruins may be short but are overall more dangerous than Dragon's Cave. Literally the only problem there other than the dragons themselves are icicles, you don't even meet flayers until you're fighting the dragons themselves and those are much less badass than they used to be thanks to the buff of mres, with good gear they're annoying at best. I was tanking about three mindflayers two icicles and a wyrm about...15 Minutes before I typed all this, was even muted. I needed pots, yes, but I had perfect novice gear at level 29 and survived. They're lurable for sure.

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Moirai 2:51 PM on September 18, 2012 (+0/-0)
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Nerserus2 wrote:
Shane wrote:
reply to Tairn:

Everyone else is narrowing their focus down 'just a bit' on what was pointed out as well. The entirety of this topic is about how the point that Irendi supposedly could spawn and kite dragons to their domain and how Vorgardia supposedly can't (which they still can - I remember it being done more often for DDs than FDs way back a few hostings).

I have brought up a ton of points comparing Vorgardia to Irendi and how they are rather equal overall. The movement of Ember Wyrms into Vorgardia would only crudely tip the balance.

And really, you guys are over-simplifying dragging things to a domain. Hey, Champion Bulls are right next to Diadel. Champion Desert Mobs, right next to Sankora. Ruins is, despite what everyone ****ing says, is quite close to Leamaia. And sure, five floors, but they are short five floors. Choke points? Dragon Den has that too, y'all.

Dragon's Den is a joke to walk through. Ice Caves is harder and you have to go through it to get there. And the floors on ruins may be short but are overall more dangerous than Dragon's Cave. Literally the only problem there other than the dragons themselves are icicles, you don't even meet flayers until you're fighting the dragons themselves and those are much less badass than they used to be thanks to the buff of mres, with good gear they're annoying at best. I was tanking about three mindflayers two icicles and a wyrm about...15 Minutes before I typed all this, was even muted. I needed pots, yes, but I had perfect novice gear at level 29 and survived. They're lurable for sure.


the fact of luring them through forest and den isnt hard it just takes skill aka having someone sit outside and cut the trees outside den luring them through forest has more choke spots

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